

What we decided on tended to be features and additions that had good ‘bang for the buck,’ meaning they were feasible to pull off but also made a noticeable difference in the gameplay. Ziggurat and WayForward discussed this together over a few phone calls. How did you decide on the exact parameters of this remaster project and what tweaks/improvements to make (and what to leave alone)? BloodRayne Betrayal is a game we’ve always been very proud of, so we were excited at the prospect of diving back into that world again. They reached out to us to ask if WayForward would be interested in porting the game to modern consoles, and also exploring what (if any) upgrades or additions we could tackle as we ported the game.
#Wayforward shantae gba vod series
Nintendo Life: Can you tell us about how the idea to remaster BloodRayne Betrayal came about?Īdam Tierney, WayForward: Ziggurat acquired the rights to the BloodRayne IP and her previous games, and of course WayForward developed the third game in the series (Betrayal). With new IP holders Ziggurat Interactive on publishing duties now, we recently caught up with Adam Tierney, Director of BizDev and Publishing at WayForward, to discuss the upcoming game, the origins of this remaster, and what it’s like to revisit your own work from a decade ago… WayForward is a studio that’s no stranger to looking back, whether towards its own games - with re-releases of the Shantae series, for example - or revamping other developers’ past work - as is the case with the team’s upcoming remake of Nintendo’s Advance Wars GBA duo, Advance Wars 1 + 2: Re-Boot Camp, coming to Switch in December.īefore that, though, the WayForward team is revisiting one from its own back catalogue with BloodRayne Betrayal: Fresh Bites, an enhanced re-release of its 2011 2D side-scrolling hack-and-slasher starring the titular dhampir, a game which originally came to Wii and other platforms courtesy of publisher Majesco.
